CVE-2025-54065
Essential information
- Published
- 03/12/2025 17:15
- Modified
- 04/12/2025 17:15
- Author
- —
- Creator
- —
- CVSS
- 7.9 HIGH (v3.1)
- CISA KEV
- No
- CWE
- —
- CVSS vector
-
—
CVSS:3.1/AV:L/AC:L/PR:L/UI:R/S:C/C:H/I:H/A:N—
CVSS metrics
- Access vector
- —
- Access complexity
- —
- Authentication
- —
- Confidentiality impact
- —
- Integrity impact
- —
- Availability impact
- —
- Exploitability
- —
- Remediation level
- —
- Report confidence
- —
- Temporal score
- —
- Attack vector
- LOCAL
- Attack complexity
- LOW
- Privileges required
- LOW
- User interaction
- REQUIRED
- Scope
- CHANGED
- Confidentiality impact
- HIGH
- Integrity impact
- HIGH
- Availability impact
- NONE
- Exploit code maturity
- —
- Remediation level
- —
- Report confidence
- —
- Temporal score
- —
- Attack vector
- —
- Attack complexity
- —
- Attack requirements
- —
- Privileges required
- —
- User interaction
- —
- Confidentiality (V)
- —
- Confidentiality (S)
- —
- Integrity (V)
- —
- Integrity (S)
- —
- Availability (V)
- —
- Availability (S)
- —
- Exploit maturity
- —
Description
GZDoom is a feature centric port for all Doom engine games. GZDoom is an open source Doom engine. In versions 4.14.2 and earlier, ZScript actor state handling allows scripts to read arbitrary addresses, write constants into the JIT-compiled code section, and redirect control flow through crafted FState and VMFunction structures. A script can copy FState structures into a writable buffer, modify function pointers and state transitions, and cause execution of attacker-controlled bytecode, leading to arbitrary code execution.
NVD status
- Status
- Awaiting Analysis — CVE has been marked for Analysis. Normally once in this state the CVE will be analyzed by NVD staff within 24 hours.
- Source
- [email protected]
- NVD
- View on NVD